New Game Update

Been busy of late with work but also managed to fit in time to add some extra features and game play modes to “FruitCatch” –  “Timed”, “Infinite”, “FruitCatch”. The game is simple – use two buttons (left and Right) to move the “catcher” or hole as it designed to collect/catch the correct fruit falling from […]

SillyGames Facebook Dev Group

Hi, Created a simple group on Facebook for any questions relating to coding, game design, Unity in general but most of all, networking – engaging with others to connect like minded individuals with each other! Take a look here regards, SillyDev

Localisation (switching languages)

If you have managed to muddle through making an app and getting it up on the Google console you may have noticed the tips and sections on adding different languages for store listings. This should be possible by adding a localisation Manager and supporting scripts to your project. Unity have a very good Tutorial on […]

New Year New Game

After a very long development time for my first game. I took some time to think about my next project.  My new project (DropCatch) [WIP] is coming along nicely.  It has two controls and the aim of the game is to catch/collect the correct item (currently fruit).  It just works, is easy to pickup and […]